variety of exclusive games, including Red Steel. This title was essentially a FPS wherein the user could toggle between gun action and sword action by employing the Wii remote or nunchuk. This innovative gameplay generated much excitement amongst the gaming community, and also the title was amongst the best selling launch games for Nintendo’s console. Producers Ubisoft have finally developed a sequel, and Wii’s Red Steel 2 is coming out this Spring.

Wii’s Red Steel 2 is shifting the action from the Mafia orientated mob plot of the original and heading to a desert area, wherein you control the shadowy ‘Swordsman’. In quest of revenge on a variety of enemies, you combat your way through numerous environments using the same play method as in the original.

The controls have been fine tuned to a great extent with this title. Despite the high profits of the original, one problem that was regularly cited by critics was that the controls didn’t accurately transfer user actions to the screen. By employing the new WiiMotion Plus Wii’s Red Steel 2 intends to counter this problem significantly.

Additionally, the title takes a new visual approach. Rather than the realistic look of the first, Wii’s Red Steel 2 is completed with a cell shaded look, giving the title an impressively stylised finish. Multiplayer has also been removed from this title, as Ubisoft state they wished to place all their energy into creating the most effective single player campaign feasible.

The first Red Steel was something of a flawed work of art; it had all the promise to be a great and revolutionary title yet was simply let down by below-par controls. If Wii’s Red Steel 2 will rectify this problem, then we may be seeing a truly magnificent title.

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